The Game Engine Episode 5: What I did last weekend

In this week, Paul Stzajer (Throw the Looking Glass), Saul Alexander (Ark Games – yes, he’s almost a regular now) and Andrew Bittman (Moving Target Games) discuss:

  • a Follow-Up on Creative Writing in Games, including
  • Ludum Dare overview from Paul
  • Freeplay overview from Saul
    • (You can find Saul’s articles on Freeplay over at Gamasutra:

    The running time for this episode is less than an hour – finally we’ve managed to cut down! Hopefully we’ll end up at a regular length of 30mins-1hour.

    You can find us on iTunes, and here’s the rss feed. Feedback again much appreciated, and we now have an email at gameenginepodcast@gmail.com where you can shoot us questions, comments and feedback. Did I mention feedback? Did I mention email? Please do, we’re so very lonely. Would also welcome ratings and subscriptions on iTunes, like Mario we need to collect stars to earn our princesses. No pre-emptive topics for next week, we’ll see what the good industry delivers us for next week.

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