Due to its minimalist graphical style, Flatland is going to rely heavily on writing and sound to create mood and atmosphere. We have two great audio guys working on the latter. So far, Angus has been on music, and Jordan on effects, although those roles may vary over the course of the project. Excitingly, we now have some draft audio from both guys.
Firstly, here’s a draft theme for the main character:
Flatland Theme1 Demo 090212
Next, three of Jordan’s sound effects. First up, a bit of atmosphere:
The whistling wind:
And last (and probably best!), the squelch-crunch sound of death:
Shape Split 5