And then there were 3…
This week, we’ve put mutants into the mix as a gameplay element, adding some much needed emergence to the Shapes of Grey build. Also, some new art concepts, progress on the lighting system, new scheduling and budgeting.
And then there were 3…
This week, we’ve put mutants into the mix as a gameplay element, adding some much needed emergence to the Shapes of Grey build. Also, some new art concepts, progress on the lighting system, new scheduling and budgeting.