Mar
27
2013
I first became involved with SeeThrough Studios before it existed. I was originally asked by Paul to help with game writing for Particulars (which will have an alpha release available soon! Finally! We mean it this time!) but then life and mostly a thesis got in the way.
I rejoined SeeThrough at the beginning of this year to work as a game writer and somehow* wound up as Social Media and Marketing Coordinator**. While I have worked in marketing and client-side relations before, I had never actually marketed a video game, and just to add more pressure into the mix, the Unstoppabot launch was less than two weeks away!
So check below the cut for a 17 step process on how not to market a game during your first two weeks in a job.
Disclaimer: My marketing was not as poorly thought out as this
*I noticed our online presence was lacking and offered to help. Things kind of snowballed from there.
**I may or may not have given myself a fancy title, fancy titles are the best.



Okay. Hmm. I’m not quite sure where to start. This has not traditionally been our problem. We’re good at starts – it’s the finishing that has been eluding us.

